10 things that will democratize design
August 11th, 2010 by JorisDesigning things is hard. Even as 3D printing and other technologies lower barriers to manufacturing it is actually quite difficult to design. What tools could make it easier for you to draw, design or specify the unique things you need and want? Below is a list of tools and trends that will help reduce the complexity and cost of design so that you can make whatever you think of.
- Online design tools: Aviary is one of the companies pioneering free, easy to use online design tools. Their accessibility and low price points make them attractive use.
- Open source tools: GIMP and Blender are two examples of open source tools that are giving the commercial players a run for their money. GIMP is an image editing suite and Blender a 3D modeling tool. As well as making tools available for free GIMP, Blender and Aviary all encourage commercial players to lower prices and explore other business models.
- Online Customization Tools: FluidForms for example has its Cassius Lamp. Tools such as this are stand alone, creative, fun and easy ways to customize a design. They are limited in the degree of freedom but easy to use. Large corporates will turn to these tools initially when trying to explore co-creation and the simplification of design.
- Design Frameworks: In programming you have frameworks that simplify the process of creating websites. Likewise design frameworks should emerge whereby you can easily manipulate and design using many pre-made forms. Instead of having to draw from scratch you can take a few things that look like what you want and manipulate them.
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Data-Based Design: Tools such as the Streets earrings turn a data set into a design. Via this way you could input anything such as your birthday, your browser history, etc. and the tool could represent this design in a set way. Fun but limited uniqueness is a constraint.
You could also use generative design whereby a program is written that has an algorithm and this produces a series of design choices. This manner of designing allows software engineers and data driven people into the design game. In a pure generative application a series of umbrellas will be produced and you can select your favorite or pick a different constraint.
A related discipline – parametric design – works by understanding the geometric relationship between all the possible outcomes of the design. This is a handy method whereby one could let people determine the size of their object for example and the end result would be created automatically. All of these categories of tools are basically “systems that use math to design things” and allow data and algorithms to automatically determine a shape based on a data point.
- Haptics: Haptics are tools that give you a sensation of physical feedback as you use them. Playstation controllers and game console steering wheels are haptics. Tools such as Anarkik3D combine software and a device to make 3D modeling much easier. By “feeling” where you are on the design, the manipulation of the 3D object becomes intuitive.
- Computer games: Computer games already have sophisticated 3D environments. It’s a shame that it is hard to export this data to manufacturing tools. But, the reuse of the designs in the games and the level of aptitude that millions of people develop within a game make combining a computer game with manufacturing capacity a huge potential business opportunity. Just another way in which Spore was ahead of its time.
- BAD, Brain Aided Design whereby your thoughts would be transformed into an object.
- Hire a designer: ‘Hire a designer’ has been around for hundreds of years. But, the dialogue between the designer and the wannabe designer (wesigner, anyone?) has always been a stumbling block. What did the architect mean when she said your house was becoming too “Calatrava-y”? And what exactly do you mean when you want it to be more romantic? New tools and platforms are emerging to smooth over that dialogue.
- Quiz based design: In quiz based design a series of questions, the more abstract the better, are asked of the customer. By matching those answers with data about the person and his/her experience a software tool will then design your object. This is the ultimate incarnation of Amazon’s recommendation engine and much work is being done towards recommendation, discovery and design aid tools. A relatively intelligent combination will be needed but if you look at what is possible now by tools such as 20 Questions headway is being made.
Joris Peels has a blog about 3D printing and the future of design called Voxelfab
































